How To Find Your Dream Job As A Software Engineer?

There are a lot of people now who are looking for any jobs in order to earn money for themselves. Jobs are very important part of our lives, because this is where we get something for food, clothing and other needs. Other than that, they can save their money from their salaries in order to form their own business or to spend vacation with their family. One of the hottest and in-demand jobs today are software engineers. Software engineers are those people who assemble an extensive amount of code to build a website or software.

They can also be called as programmers, where their main duties will involve programming of computers. They also work on developing software solutions, and fixing some errors on the software through coding. But there are times that software engineers are finding themselves hard in landing their dream job. In order for them to find a job as quickly as possible, they need some sort of source where they can actually find job vacancies related to their position.

Here are the steps to find software engineer jobs:

1. They need to browse job search websites or online classifieds. Unlike local classifieds on newspapers and bulletin boards with only limited positions, finding jobs online is where you can land your dream job in a quickly manner. There are a lot of online classifieds and job search engines in the internet, and all they need is to find them.

2. Choose a legitimate company that are still in need of software engineers. This is to be aware that we must not land to a company that is full of fraud or scam. It is right that we can investigate the company first through customer reviews or testimonials if provided. None of the companies are always legitimate, so we must be careful. We must only choose a company that is legitimate or is running for a long time with satisfied employees and customers.

3. Read the company’s qualifications before taking action. This is one of the most important requirements for you as a software engineer, to read what skills are they looking for. If you have the level of skills required by the company you applied, don’t turn back and go to the next step. However if the skills listed were not applicable to you, skip it and find another company.

4. Prepare your complete application letter and portfolio. If you are ready to apply with the company, you need to provide them your complete application letter, as well as your portfolio. The most important thing on your application letter is your skills and achievements as a software engineer in order to give you a higher chance to be accepted. Without any samples, portfolio or skills included in your application letter, you can’t be accepted by them.

5. Email your documents to the company. After your completed your application letter as software engineer, you need to attach them to your email and send it to the company’s recipient provided. You need to be patient in waiting for their response whether you will be accepted or not. Don’t email again to force them to reply because they might reject your application for being impatient, if in case they don’t reply.

These are the steps to find your own dream job as a software engineer. These kind of jobs are giving you a huge income compared to other regular and traditional jobs. But don’t let your guard down if you ended up jobless as a software engineer. If you find it hard, there are lots of job search engines and online classifieds that will help you find software engineer jobs.

Computer Software Engineer Jobs – Career Explained

Computer software engineer jobs provide excellent career opportunities for technology minded people with skills and education for the 21st century. The salary is excellent, and the demand for this job should remain high for many years to come. As a computer software engineer, you may be responsible for creating business applications, computer games and word processing software; designing and developing software; developing programs to communicate with operating systems and putting together operating systems and network communications. With career information and an understanding of the degrees needed, you should be ready to decide if this career is right for you.

The degrees needed for computer software engineer jobs sometimes vary depending on the company you are applying for, but most software engineers have a bachelor’s degree in some field of computer system technology. This is one of the fastest growing jobs in our technology driven society, but you will also need to continue your training throughout your career to keep up with the job market. With continued education, you will always be able to design and develop software long into the future.

Computer software engineer jobs include the responsibility to analyze the needs of the business or organization they work for and to ensure that the programs in place are designed specifically to meet those needs. This requires analyses, testing, creation, computer language programming, coding, development and maintenance. This job requires knowledge of many different programming languages such as C, C++ and Java, as well as an eagerness to learn new skills and technologies as they become necessary. You can expect to earn anywhere from $52,570 to $79,625 as you’re annual salary as a computer software engineer. And with continued education and experience, you will be able to earn more money and move forward with your career.

You will have many career opportunities all over the world as a computer software engineer. Whether you want to live in big cities like Los Angeles and New York, small suburbs throughout the United States or even abroad, there will be work available if you are willing to find it. It is an excellent job choice if you have the skills.

Dagstuhl Seminar End – User Software Engineering

I have been reading this abstracts paper from the Dagstuhl Seminar End-User Software Engineering and it has lots of interesting points to make.

In the Dagstuhl Seminar report (Burnett et al) it is stated that “The number of end users creating software is far larger than the number of professional programmers. These end users are using various languages and programming systems to create software in forms such as spreadsheets, dynamic web applications, and scientific simulations. This software needs to be sufficiently dependable, but substantial evidence suggests that it is not.” This point relates to that of (Ko) (Carnegie Mellon University) who explains that the goals of end-users may be unrelated to production of code, but instead they are interested in their domain problem, this means they perceive programming barriers as distractions. Ko explains that end-user programmers must be allowed to focus on their goals, and an important part of the solution is to visualise the whole program execution not just the output. A further problem outlined by Ko is that of programs which were intended to be temporary and owned by a particular person becoming central to a company, this often happens with spreadsheets.

(Henry Lieberman) of MIT Media Laboratory asks “Why is it so much harder to program a computer than simply to use a computer application? I can’t think of any good reason why this is so; we just happen to have a tradition of arcane programming languages and mystically complex software development techniques. We can do much better.” He argues that researchers should use program transformation, and visualisation to make the end-user programming process as automatic as possible. In order that people can become End-User Software Engineers without their even realizing it. This needs to involve interdisciplinary research to combine different research approaches. (Blackwell) also argues the need for interdisciplinary research on the end-user programming problem to identify techniques within software engineering that can assist with this problem.

(Coutaz) explains how Model Driven Engineering and Service Oriented Architecture can be combined. Coutaz also explains that “An interactive system is a graph of models related by mappings and transformations.” This would fit in well with the structure of RDF (Resource Description Framework) a Semantic Web standard, which is also a graph structure. Alexander Repenning of University of Lugano explains the need for enhancements to UML (Unified Modeling Language) to aid end-user programming. (Engels) of University of Paderborn also explains that UML should be extended to allow development of user interfaces in order to assist end-users to program. (Repenning) also argues that “Visual programming languages using drag and drop mechanisms as programming approach make it virtually impossible to create syntactic errors.” So “With the syntactic challenge being – more or less – out of the way we can focus on the semantic level of end-user programming.” (Rosson) of Pennsylvania State University also explains about creation of a web based drag and drop interface. Abraham and (Erwig) of Oregon State University integrate spreadsheet modelling into the UML modelling process. (Gerhard Fischer) of University of Colorado explains the concept of meta-design as aimed at creating infrastructures for collaborative design assuming future uses and problems cannot be completely anticipated during development of a system. (Dittrich) of University of Copenhagen argues that more research is needed into the software lifecycle and methods and tools needed for end-user developers, especially when they are collaborating. These end-users often need to adjust old software for new purposes. (Costabile and Piccinno) also explain that new methodologies and environments are required for supporting end-user collaborative development

(De Souza) argues that the goal of human-computer interaction (HCI) will evolve from making systems easy to use to making systems that are easy to develop. Lieberman also argues that HCI experts have concentrated on ease of use and should examine ease of programming. (Begel) of Microsoft Research explains that if programming is left only to programmers rather than allowing domain experts to be involved the program becomes a black box and the domain expert cannot trust or verify the results. He explains that text based computer languages are often too obscure for end-user programmers. Begel also explains that end-users may lack an engineering mindset to form mental models of how to make the computer do what they want. Segal of the Open University argues that professional engineers have a history of programming so can be distinguished from other end-user programmers as having less problems with coding. (Fischer) explains that it is the mismatches between end-users needs and software support that enables new understandings. Fischer also argues that software development can never be completely delegated to software professionals because domain experts are the only people that fully understand the domain specific tasks that must be performed. He also argues for an approach to enabling end-user programming that makes it interesting to end-users. He explains that often the problem is that end-users find programming boring rather than that they find it hard. (Spahn et al) explains that end-users of ERP (Enterprise Resource Planning) systems are domain experts not IT professionals, and this is forcing them to communicate their needs to IT developers. Spahn et al argue for the empowerment of users to customise software by providing an abstraction layer to hide technical details and allow for concentrating on business needs.

(Clarke) of Microsoft examines the characteristics of end-user developers in order to assist with meeting their needs. (Fischer) hypothesises that this emphasis on end-user development also changes the emphasis on testing “Software testing is conducted differently. Because domain expert developers themselves are the primary users, complete testing is not as important as in the case when the developers are not the users.”

References

End-User Software Engineering – Dagstuhl Seminar – Summary – http://www.dagstuhl.de/en/program/calendar/semhp/?semnr=2007081 – PDF Abstracts and links to papers – http://eusesconsortium.org/docs/dagstuhl_2007.pdf – Margaret M. Burnett, Gregor Engels, Brad A. Myers and Gregg Rothermel – From 18.01.07 to 23.02.07, the Dagstuhl Seminar 07081 End-User Software Engineering was held in the International Conference and Research Center (IBFI), Schloss Dagstuhl. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed.

Abraham, R., Erwig, M., 2007. Exploiting Domain-Specific Structures For End-User Programming Support Tools. In: End-User Software Engineering Dagstuhl Seminar.

Begel, A., 2007. End User Programming for Scientists: Modeling Complex Systems. In: End-User Software Engineering Dagstuhl Seminar.

Blackwell, A., 2007. Interdisciplinary Design Research for End-User Software Engineering. In: End-User Software Engineering Dagstuhl Seminar.

Burnett, M. M., Engels, G, Myers, B. A., Rothermel, G., 2007. End-User Software Engineering Dagstuhl Seminar.

Clarke, S., 2007. What is an End User Software Engineer?. In: End-User Software Engineering Dagstuhl Seminar.

Costabile, M. F., Piccinno, A., 2007. Software environments for supporting End-User Development. In: End-User Software Engineering Dagstuhl Seminar.

Coutaz, J., 2007. Meta-User Interfaces for Ambient Spaces: Can Model-Driven-Engineering Help?. In: End-User Software Engineering Dagstuhl Seminar.

De Souza, C., 2007. Designers Need End-User Software Engineering. In: End-User Software Engineering Dagstuhl Seminar.

Dittrich, Y., 2007. Rethinking the Software Life Cycle: About the Interlace of Different Design and Development Activities. In: End-User Software Engineering Dagstuhl Seminar.

Engels, G., 2007. Model-Driven Development for End-Users, too!? In: End-User Software Engineering Dagstuhl Seminar.

Fischer, G., 2007. Meta-Design: A Conceptual Framework for End-User Software Engineering. In: End-User Software Engineering Dagstuhl Seminar.

Gross, M. D., 2007. Designers Need End-User Software Engineering. In: End-User Software Engineering Dagstuhl Seminar.

Ko, A. J., 2007. Barriers to Successful End-User Programming. In: End-User Software Engineering Dagstuhl Seminar.

Lieberman, H., 2007. End-User Software Engineering Position Paper. In: End-User Software Engineering Dagstuhl Seminar.

Repenning, A., 2007. End-User Design. In: End-User Software Engineering Dagstuhl Seminar.

Rosson, M. B., 2007. Position paper for EUSE 2007 at Dagstuhl. In: End-User Software Engineering Dagstuhl Seminar.

Segal, J., 2007. End-User Software Engineering and Professional End-User Developers. In: End-User Software Engineering Dagstuhl Seminar.

Spahn, M., Scheidl, S., Stoitsev, T., 2007. End-User Development Techniques for Enterprise Resource Planning Software Systems. In: End-User Software Engineering Dagstuhl Seminar.